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In early nineteenth-century Yorkshire, the tumultuous relationship between a headstrong girl and a foundling boy raised in the same home wreaks havoc on them and those around them, even into the next generation. Includes Charlotte Brönte's introduction, commentary by such figures as Virgina Woolf, and discussion questions.
Inside a small Yorkshire parsonage, Charlotte, Branwell, Emily, and Anne Brontë have invented a game called Glass Town, where their toy soldiers fight Napoleon and no one dies. This make-believe land helps the four escape from a harsh reality: Charlotte and Emily are being sent away to a dangerous boarding school, a school they might not return from. But on this Beastliest Day, the day Anne and Branwell walk their sisters to the train station, something...
Living an isolated life in their strict father's parsonage out on the English moors, the Brontë siblings have always been inseparable, their vivid imaginations actually transporting them into their created worlds, but when Branwell begins to slip into madness and the sisters feel their real lives slipping away, they must weigh the cost of their powerful imaginations, even as their characters refuse to let them go.
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